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  <title>jd:/dev/blog - pango  - Commentaires</title>
  <link>http://julien.danjou.info/blog/index.php/</link>
  <description>Julien Danjou's blog</description>
  <language>fr</language>
  <pubDate>Mon, 25 Aug 2008 15:52:39 +0200</pubDate>
  <copyright>All Right Reserved</copyright>
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    <title>Extending pango markup attributes - jd</title>
    <link>http://julien.danjou.info/blog/index.php/post/2008/04/27/Extending-pango-markup-attributes#c135720</link>
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    <pubDate>Tue, 01 Jul 2008 08:37:58 +0200</pubDate>
    <dc:creator>jd</dc:creator>
    
    <description>&lt;p&gt;I finally managed to do it using GMarkup API. &lt;img src=&quot;/blog//themes/geeek.org/smilies/smile.png&quot; alt=&quot;:-)&quot; class=&quot;smiley&quot; /&gt;&lt;/p&gt;</description>
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    <title>Extending pango markup attributes - Puneet Madaan</title>
    <link>http://julien.danjou.info/blog/index.php/post/2008/04/27/Extending-pango-markup-attributes#c135718</link>
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    <pubDate>Tue, 01 Jul 2008 01:38:06 +0200</pubDate>
    <dc:creator>Puneet Madaan</dc:creator>
    
    <description>&lt;p&gt;you can create your own parser... GMarkUp is nothing more then a parser, which is feeding Attributes and layout to Pango rendering engine...&lt;br /&gt;
Try this link to understand Pango interaction.&lt;/p&gt;


&lt;p&gt;&lt;a href=&quot;http://www.gnu.org/software/guile-gnome/docs/gdk/html/Pango-Interaction.html#Pango-Interaction&quot; title=&quot;http://www.gnu.org/software/guile-gnome/docs/gdk/html/Pango-Interaction.html#Pango-Interaction&quot; rel=&quot;nofollow&quot;&gt;http://www.gnu.org/software/guile-g...&lt;/a&gt;&lt;/p&gt;


&lt;p&gt;Beside this if you are using it for some project on PC.. give a try to ANTLR, that might be better for parsing, and can generate C++ code too&lt;/p&gt;


&lt;p&gt;In case, if you are on embedded platform... then our old friend, the lex and yacc is recommended, rather then hand written parsers for extensibility reasons...&lt;/p&gt;


&lt;p&gt;in-fact majority of parsers are already existing, so you only need to work around the rendering codes...&lt;/p&gt;


&lt;p&gt;Greetings&lt;/p&gt;</description>
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